Question: How hard is it to get your serial-killer simulation game on store shelves these days? Answer: Super hard!

Just ask Rockstar Games, whose uber-violent 'Manhunt 2' just got banned by censors in the UK for a second time. It was originally banned in June, when said sensors claimed it "constantly encourages visceral killing"; it was the first video game in a decade to be refused classification. Rockstar then went back to the drawing board and tried to tone things down. Apparently, the changes still weren't enough.

British Board of Film Classification (BBFC) director David Cooke had this to say about the new version: "The impact of the revisions on the bleakness and callousness of tone, or the essential nature of the gameplay, is clearly insufficient. There has been a reduction in the visual detail in some of the 'execution kills', but in others they retain their original visceral and casually sadistic nature."

So once they take out the "visceral and casually sadistic nature" and tone down the "execution kills" of this particularly murderous murder simulation, it'll be totally kid-friendly. Right?

Riiiiight.

Regardless, the toned-down version of the game was approved for U.S. distribution and comes out on Halloween!

http://www.switched.com/2007/10/12/m...d-again-in-uk/

Im just wondering if violence in video games is more a measure of how violent we have become as a society or if we really do want to see blood and gore for entertainment purposes?

The fact the game has been banned in the UK, im guessing that international mail order sales of this game will be crazy.

Regards,

Lee